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3 posters

    C++ Codes For CF VIP

    [zT]CheatCreatorz
    [zT]CheatCreatorz
    Moderator
    Moderator


    Posts : 90
    Z points : 196
    Reputation : 15
    Join date : 2011-02-04

    C++ Codes For CF VIP Empty C++ Codes For CF VIP

    Post by [zT]CheatCreatorz Sun Feb 06, 2011 3:27 am

    [CODES]

    [No Grenade Damage]
    DWORD pWeaponsPtr = *(DWORD*)(hShell + 0x90A4B8);
    if (pWeaponsPtr)
    {
    for (int i = 0; i < 512; i++)
    {
    DWORD pWeapon = *(DWORD*)(pWeaponsPtr + i * 4);
    if (pWeapon)
    continue;

    *(float*)(pWeapon + 0x754) = 0.0f;
    }
    }

    No weapon weight

    DWORD pWeaponsPtr = *(DWORD*)(hShell + 0x90A4B8);
    if (pWeaponsPtr)
    {
    for (int i = 0; i < 512; i++)
    {
    DWORD pWeapon = *(DWORD*)(pWeaponsPtr + i * 4);
    if (pWeapon)
    continue;

    *(float*)(pWeapon + 0x1F88) = 0.0f;
    }
    }

    [No Spread/Recoil]
    inline void do_noSpread()
    {
    for(int i=0 ; i<0x23a8 ; i+=4)
    {
    if( (*(float*)((*(DWORD*)((*(DWORD*)(CShellBase+0x0090A4B8))+(20)))+i)) != 0 ) continue;
    if( (*(float*)((*(DWORD*)((*(DWORD*)(CShellBase+0x0090A4B8))+(4)))+i)) == 0 ) continue;
    if( (*(float*)((*(DWORD*)((*(DWORD*)(CShellBase+0x0090A4B8))+(Cool))+i)) == 0 ) continue;
    if( (*(float*)((*(DWORD*)((*(DWORD*)(CShellBase+0x0090A4B8))+(12)))+i)) == 0 ) continue;
    if( (*(float*)((*(DWORD*)((*(DWORD*)(CShellBase+0x0090A4B8))+(12)))+i)) > 100000 ) continue;
    //if( i < 0x1800 ) continue; //its one of these two offsets i dont remeber, i dont use this method, way to getto for me
    //if( i < 0x1C00 ) continue;
    if( i > 0x1E24 ) break;
    for(int z=0 ; z<=445 ; z++)
    {
    *(float*)((*(DWORD*)((*(DWORD*)(CShellBase+0x0090A4B8))+(4*z)))+i) = 0;
    }
    }
    }

    [No Fall Damage]

    *(float*)( (*(DWORD*)(CShellBase+0x0090A4A0))+0x04 ) = 0;

    [1hitkill]
    for(int i=0 ; i<445 ; i++)
    *(float*)( (*(DWORD*)((*(DWORD*)(CShellBase+0x0090A4B8))+(4*i))) + 0x0754) = FLT_MAX ;

    [Instant Respawn]
    memcpy((LPVOID)(CShellBase+0x003A30B),(LPBYTE)"\x90\x90",2);

    [No Nade Damage]

    #define Gernades ((i==6)||(i==7)||(i==Cool||(i==64)||(i==100)||(i==126)||(i==135)||(i==209)||(i==210)||(i==240)||(i==263)||(i==272)||(i==338)||(i==382)||(i==383)||(i==384))
    for(int i=0 ; i<445 ; i++)
    {
    if(Gernades)
    *(float*)( (*(DWORD*)((*(DWORD*)(CShellBase+0x0090A4B8))+(4*i))) + 0x0754) = 0 ;
    }


    [Other Codes]
    [1]

    DWORD pWeaponsPtr = *(DWORD*)(hShell + 0x90A4B8);
    if (pWeaponsPtr)
    {
    for (int i = 0; i < 512; i++)
    {
    DWORD pWeapon = *(DWORD*)(pWeaponsPtr + i * 4);
    if (pWeapon)
    continue;

    *(float*)(pWeapon + 0x754) = 0.0f;
    }
    }



    bulletx
    bulletx
    noob
    noob


    Posts : 1
    Z points : 1
    Reputation : 0
    Join date : 2011-04-25

    C++ Codes For CF VIP Empty Re: C++ Codes For CF VIP

    Post by bulletx Sat Apr 30, 2011 1:49 pm

    Tnx man!
    last1000
    last1000
    noob
    noob


    Posts : 2
    Z points : 2
    Reputation : 0
    Join date : 2011-07-11

    C++ Codes For CF VIP Empty Re: C++ Codes For CF VIP

    Post by last1000 Mon Jul 11, 2011 5:15 am

    sounds good Wink

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    C++ Codes For CF VIP Empty Re: C++ Codes For CF VIP

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